MegaScatter is a procedural object scattering system for Unity. It allows for either Editor or runtime scattering of objects to your game scenes massively reducing draw calls and memory usage for your game and greatly reducing loading times.
Please note MegaScatter is sold under the same license as the Unity Asset Store EULA which you will be asked to agree to before purchase.
If you live in a country where you can not use PayPal then please select the 2Checkout option as the payment method.
MegaScatter Single Seat License
Price: $50
You must be logged in to post a comment.