Hump is a simple modifier that allows you to add humps to your mesh, the number of humps and the height can be altered and you can ask the system to animate the humps to form a ripple effect with a speed option, the axis of the hump can be chosen as well.
Hump Param description
Amount of hump to apply.
Number of humps to apply.
Moves the humps along the chosen axis.
Animate the effect.
Speed of animation, can be negative to reverse the effect.
Axis to apply effect to X Y or Z.
public float amount;
public float cycles;
public float phase;
public bool animate;
public float speed;
public MegaAxis axis;
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