The Skew modifier lets you produce a uniform offset in an object’s geometry. You can control the amount and direction of the skew on any of three axes. You can also limit the skew to a section of the geometry.
Skew Param description
Sets the angle to skew from the vertical plane.
Sets the direction of the skew relative to the horizontal plane.
Specify the axis that will be skewed.
Constrain modifier to a region
Start of region
End of region
public float amount;
public bool doRegion;
public float to;
public float from;
public float dir;
public MegaAxis axis;
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