Use Helix to create a circular path going from one radius to another with a defined number of turns and number of points to use per turn.
Helix Parameters
radius1
The radius of the helix for the first point.
radius2
The radius the helix will end up being on the last point.
height
Overall height of the helix shape.
turns
How many turns the helix will be, can be parts of a turn.
clockwise
Is the helix clockwise or anticlockwise.
Points Per Turn
How many knots to use per 360 degrees of the helix.
Helix Class
public class MegaShapeHelixEditor : MegaShapeEditor
{
public float radius1;
public float radius2;
public float height;
public float turns;
public bool clockwise;
public int PointsPerTurn;
}
{
public float radius1;
public float radius2;
public float height;
public float turns;
public bool clockwise;
public int PointsPerTurn;
}
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