Please note that MegaFiers 2 is available and if you are using a version of Unity that supports Jobs and Burst it is suggested to buy that version instead.
A complete Mesh deformation, animation and Morphing system including over 40 modifiers such as Bend, Twist, FFD, Displace, Taper. They can be stacked in any combination and any number of modifiers can be applied to a mesh to achieve complex results. Objects can stretch, squash, morph or be bent over of deformed, whatever your imagination allows. The morph system is the most advanced available for Unity. Recent additions to the suite include Point Cache animation support, a physics based rope system and a dynamic water ripple and floating object system. MegaFiers is written in C# and makes use of multiple CPU’s for amazing performance and works on all platforms and with the Free version of Unity. Also included is an advanced spline system which also allows for path following or conversion of splines to meshes.
If you are a PlayMaker user then you might be interested in the MegaFiers PlayMaker Actions asset as well which can be found here.
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Please note MegaFiers is sold under the same license as the Unity Asset Store EULA which you will be asked to agree to before purchase.