Big Air Desert Rally
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A demo can be found on Itch
We want to take the fun and excitement of the Desert Rally Raids and try and turn it into a simple, fun and entertaining racing game. The game in its current form does not require you to steer, other then when in the air to correct your car for a smooth landing, but is more about handling the rough terrain and jumps so to minimize the damage sustained.
It should be noted that this is a GameJam game and was created in 2 weeks so doesn’t fully reflect what the game-play will be, we have much more to add.
B.A.D.R. is a unique racing game that challenges the player to drive as fast as they can across the desert whilst trying to avoid destroying their car. As with Desert Raids it isn’t about how you take corners but how to deal with the terrain. You must balance speed with caution as you challenge the terrain. Take a risk and race hard and fast but be sure to land those big or drive more cautiously and preserve your car.
The car wont ever die on you but it will become very slow!
Game Features
- Hand Designed Levels as well as infinite procedural levels
- Car Damage System
- Watch Race Replays
- Multiple Cameras
- 7 Different Environments
- 5 Cars, some with multiple paint jobs.
Keep a close eye on your fuel level and the state of your car. Battle to reach the end of the day and the bivouac where you can rest and repair some damage before the next day’s challenge.
This demo was created in 2 weeks for #JernJam3
The game uses one asset, Enviro for the lighting, but other than that everything else was wriiten for the Jam. The Fatsun, the Mactini and the VW camper are old ones taken from our main game but for the jam we did make an all new car as the starter car, the Rayno 4. We did also start a truck but didn’t have time to unwrap or texture it. All other artwork, GUI and coding was created specifically for the Jam.
Having zero knowledge of music and sound these were 3rd party assets.
If you want to look like John the T-shirt and hat are available on the merch store.
Note: Currently this game is best played with a GamePad (ideally XBox controller, I will do an update as soon as I can to add more options, but mouse and cursor keys should do you till then)