MegaShapes

MegaShapes Update

We have just released version 1.97 of MegaShapes to the Asset Store and our webstore. This brings some bug fixes as well as new features such as being able to flip the normals on meshes generated from Splines so you can have inside tubes easily. The Clone Spline layer now can use the spline twist values and we added some extra methods to the Walk Loft scripts to allow you to easily get points on the loft.

Changes since v1.94

    The Clone Spline layer now works with the spline twist values.
    Fixed exception when adding a new curve to a shape.
    Added option to Spline Tube Mesh to flip normals for inside tubes.
    Added option to Spline Box Mesh to flip normals for inside box tubes.
    Added option to Spline Ribbon Mesh to flip normals.
    Added a method GetLocalPoint(float dist, float crossa) to WalkLoft script to allow you to easily get a point on the loft in the local space which can be used for steering controls etc.
    Added a method GetLocalPoint(float dist, float crossa) to WalkLoftSmooth script to allow you to easily get a point on the loft in the local space which can be used for steering controls etc.
    Imported SXL splines will now no longer change values to centre the spline.
    Imported SVG splines will now no longer change values to centre the spline.
    Added Centre Shape button to Shapes Inspector to allow you move the pivot to the centre of all the points.
    Fixed a bug in the MegaShapeFollow script when using the option to rotate objects to align to the spline.
    Added new InterpCurve3D method which will return the position, twist and also rotation quaternion for a point on a spline.

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