MegaScatter coming soon
Just been putting the finishing touches to a our MegaScatter system that allows you to easily scatter objects in your scene with areas defined by splines. So you can easily define regions for plants, trees rocks etc and then choose the objects you want to position in that area and have the system place those objects for you either in editor mode or at runtime. The system can either scatter objects individually or it can be asked to combine the meshes to reduce draw calls. Below is a video from version 1 of the system that was not released, we have extended the functionality and ease of use of the system with more features coming soon. If anyone has any ideas or suggestions for features they would like to see added please do let us know.
MegaScatter Early Video
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