MegaShapes

MegaShapes v1.50 Released

A quick update to MegaShapes has been released this sees improvements to the Create MegaShape Prefab system where it will try and find the splines the loft uses in the scene when you add a prefab to a scene, previously the references to any shapes used were lost. Also fixed a bug in the layer selections which could happen if you added a selectable layer ie a simple or complex loft after a say a Clone layer.

Changes in v1.50
    Update to the Mega Prefab system, will attempt to reconnect any shapes used by a loft to shapes in the scene.
    Fixed a bug when selecting layers which could give a casting error depending on order layers are applied to a loft.