MegaShapes

Tracked Vehicle System Added and Updates.

Due to numerous support requests about using the Path De-formers in MegaFiers for doing tank tracks etc, I thought it would be worthwhile adding a dedicated Tracked Vehicle system to MegaShapes, this system will position objects along a spline that defines the shape of the track making it very very fast as opposed to using the complex Path Deform modifier. The system also has a helper system to link automatically wheels to the track movement. The spline can be changed at any time so with some scripting you can do a simple raycast system to adjust the spline shape to the ground or use wheel colliders that position spline points etc. This is the first draft of this system and it will be available in the next update of MegaShapes.

Tracked Vehicle System

We have also updated both MegaFiers and MegaShapes to incude the system above as well as some improvements to the Dynamic Hose system that was added not long ago.

Changes to MegaShapes in v1.38

    Updated BezFloatKeyControl to match the new MegaFiers version.
    Added Do Late Update option to Hose system
    Added option to disable hose updates if not visible
    Added Tank Tracks System
    Added Tank Wheels helper system
    Hoses named correctly when created.
    Fixed hose not initializing correctly on creation.
    The hose system now works correctly with prefabs.
    Hose Freecreate mode disables automatically if end objects defined.

Changes to MegaFiers in v2.29

    Added a error dialog when malformed PC2 files are loaded.
    Added Do Late Update option to Hose system
    Added option to disable hose updates if not visible
    Added Tank Tracks System
    Added Tank Wheels helper system

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