MegaShapes v1.30 released.
A new version of MegaShapes is in the Asset Store now, this sees some minor bug fixes as well as a Create Prefab system added to the Game Object menu to allow you to easily create prefabs from your loft objects, you can either leave all the components in place so allowing editing of the params when used in the game later or delete all the MegaShape components leaving just the mesh and then create the prefab so leaving you with a nice simple mesh object to use. This update also sees the addition of the freshly rewritten rope and chain system, this code is still in alpha and lacks all the features we have planned and has not been thoroughly tested yet but it is there for anyone who is keen to take a look and try it out, the next update will see docs for this and videos on its use, and just to remind anyone who is thinking of maybe buying the system that the price will be returning to its full price when the rope and chain system comes out of beta so a little time yet to get in and beat the price rise.
v1.30
- Added a Create MegaShape Prefab option to the GameObject menu so you can easily create prefabs out of lofts or shape meshes.
- Removed some debug logging messages when loading SVG and SXL files.
- Rope and chain code added in an alpha state ie not fully tested or with all features present
Rope & Chain System Videos
Some videos showing the rope and chain system in action. You can also try web player demos of the Rope and the Chain Press O for options, mouse and buttons to move around, rope and chain are off to the left in the demos.


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