New Maya Blendshape exporter.
We have done some fixes to the Maya Blendshape exporter which makes it a lot less likely to give mapping failures especially for skinned characters. So if you are having problems with the Maya exporter please do get in touch with the version of Maya you are using and whether it is the 64 or 32 bit version as well as your invoice number from the Asset Store or transaction id from the web store and we will get the new exporter sent you as soon as possible.
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