Version 2.03 in the Asset Store
A new version of MegaFiers v2.03 has been submitted to the asset store, this sees a few bug fixes and improvements over version 1.98
v2.03
- Fixed error when trying to do link animation on morph and point cache animators when no animation is present on the object.
- Bug fixed of objects not being created if a scene view isn’t selected.
- Fixed bug that stopped Util classes being added from MegaFier window to objects with no meshfilter.
- Added in the missing MegaCurveSculptLayered modifier
- Relocated MegaWaveMesh script so it is part of the main system, you may need to select the script again if you are using the object in your scene.
- You can now add channels to a morph by loading other mor files to the same object.
- Morph mapping sped up.
- ModBut renamed to MegaModBut to avoid ay potential naming conflicts with other packages
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