Modifier

Version 1.98 in the Asset Store

A new version of MegaFiers has been submitted to the asset store, this sees a few little changes as well as getting the MegaShapes system included in MegaFiers using the new improved MegaShapes Pro code for some of its systems. I have now also made it easier to make copies of objects with modifiers on that can be used independently with two new buttons on the Modify Object inspector panel. The list of changes for v1.98 are below. MegaShapes is very close for a beta release to the Asset Store so keep checking back for when that goes up.

v1.98
    Made sliders in Morph Animate script match the min max limits of the channel they control
    Added Copy Object and Copy Objects button to Inspector to allow creation of new objects that will modify interdependently
    FFD Gizmos now respect the Modify Object Draw Gizmo value
    Copying FFD components now works correctly.

3 Comments

  • Bigglesworth

    1

    Great to hear- was wondering if FFDs could be copied and possibly mirrored. I'm assuming they can now. Super glad to hear MegaShapes is mega shaping-up. Will it be a part of Mega-fiers or its own separate system?... Getn' mega-twitchy in anticipation.

    • spookycat spookycat

      2

      FFD's can be copied now if you use the Copy Object function or the new 'Copy' buttons on the Modify Object inpsector. I haven't done a mirrored copy as I dont quite know what you mean by that? MegaShapes is very close to release think I have 20 things left on the check list. This time it will be a separate system.

  • Bigglesworth

    3

    With regards to mirroring- I am interested in copying an object with an animated FFD and then scaling it with a negative one and still have the animated FFD work as if it were mirrored. I still need to buy the script so I haven't had a chance to find out on my own. This is all for a medical visualization project.

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