A new version of MegaFiers has been submitted to the asset store, this sees a few little changes as well as getting the MegaShapes system included in MegaFiers using the new improved MegaShapes Pro code for some of its systems. I have now also made it easier to make copies of objects with modifiers on that can be used independently with two new buttons on the Modify Object inspector panel. The list of changes for v1.98 are below. MegaShapes is very close for a beta release to the Asset Store so keep checking back for when that goes up.
- Made sliders in Morph Animate script match the min max limits of the channel they control
- Added Copy Object and Copy Objects button to Inspector to allow creation of new objects that will modify interdependently
- FFD Gizmos now respect the Modify Object Draw Gizmo value
- Copying FFD components now works correctly.
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