I have just submitted version 1.92 to the Asset Store, this doesnt bring much new but does see a complete reworking of the Undo system, this makes life a lot nicer when tweaking the modifiers, shapes, ffd lattices etc. I have also started a new modifier. This is a Collision Deform modifier which can be used to squeeze objects through others, or flatten objects against walls, or leave marks behind on surfaces. The system will eventually allow you to specify bulging and falloff amounts, and whether the deformation slowly or quickly returns.
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