MegaFiers Tutorial 1: Attach objects to a Deforming Mesh
This tutorial shows you how you can attach objects of any kind to a MegaFiers deforming mesh in Unity3D. This means that it is now easy to attach objects such as other meshes, lights, particle systems to your deforming objects. You just need to use the helper system included in the latest release of MegaFiers.
Click the image below to see the video.
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2 Comments
26 April 12 at 6:00am
1
Nice tutorial as always. Mega-Fiers is a fairly large and complicated asset, so I would like to watch all the tutorials to help me use Meg-Fiers (and coming megashapes) to its full extent. Unfortunately this site crashes safari on my iPad1 and it is difficult to find all the tutorial videos on youtube. Could you make a youtube channel of just tutorials please. Cheers, Grant
26 April 12 at 8:49am
2
I am trying to fix the site for mobiles, there is supposed to be an option if you view the site from a phone or tablet to switch to a more friendly format but the button gets hidden for some reason. I will create a tutorial playlist on my Youtube channel for easy finding of all the tutorial videos. Chris