{"id":5825,"date":"2014-08-14T09:03:49","date_gmt":"2014-08-14T09:03:49","guid":{"rendered":"http:\/\/www.west-racing.com\/mf\/?p=5825"},"modified":"2014-08-14T09:05:13","modified_gmt":"2014-08-14T09:05:13","slug":"megafiers-update","status":"publish","type":"post","link":"http:\/\/www.west-racing.com\/mf\/?p=5825","title":{"rendered":"MegaFiers update"},"content":{"rendered":"<p>Another quick post to say a new version of MegaFiers was released a few days ago, this sees various bug fixes and improvements to both MegaFiers and the basic MegaShapes system included in the asset<\/p>\n<h6>Changes since v2.73<\/h6>\n<div class=\"verhist\">\n<ul>Added option of a Frame Delay for Point Cache to improve syncing with Unity animations.<\/ul>\n<ul>Added a new method to MegaModifyObject MeshChanged(Mesh newmesh) which you can call if the original mesh has been changed, ie dynamic text objects.<\/ul>\n<ul>Fixed slowdown when using the morph sliders on Unity 4.x.<\/ul>\n<ul>Added ZStretch Warp.<\/ul>\n<ul>Fixed error when demo scene scripts not imported.<\/ul>\n<ul>Added option to export MegaShapes to SVG files.<\/ul>\n<ul>Fixed warnings in the Undo system for Unity 4.5 and 4.6<\/ul>\n<ul>Fixed rare exception when loading mor files on 4.5 and 4.6<\/ul>\n<ul>Point Cache animator Clamp loop mode now works correctly with reverse clips<\/ul>\n<ul>Morph Cache animator Clamp loop mode now works correctly with reverse clips<\/ul>\n<ul>Added KML import of splines<\/ul>\n<ul>Fixed warnings that show up in Unity 4.x<\/ul>\n<ul>Added Squeeze Warp<\/ul>\n<ul>Added Axis value to Squeeze and Squeeze Warp to give more control<\/ul>\n<ul>Added a Flatten button to the inspector so you can quickly flatten any spline<\/ul>\n<ul>Added a Remove twist button to the inspector to reset any twists on a spline<\/ul>\n<ul>Added a SetHeight method to the API so you can quickly set all knots and handles for spline to the same height<\/ul>\n<ul>Added a SetTwist method to the API so you can quickly set all the knots in a spline to the same twist angle<\/ul>\n<ul>Added option to choose easing mode for twist values, either Linear or Sine at the moment.<\/ul>\n<ul>Added id values to the spline knots.<\/ul>\n<ul>Removed some Debug messages that were left in for Maya morph import.<\/ul>\n<\/div>\n","protected":false},"excerpt":{"rendered":"<p>Another quick post to say a new version of MegaFiers was released a few days ago, this sees various bug fixes and improvements to both MegaFiers and the basic MegaShapes [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":[],"categories":[12,9,16],"tags":[],"jetpack_featured_media_url":"","_links":{"self":[{"href":"http:\/\/www.west-racing.com\/mf\/index.php?rest_route=\/wp\/v2\/posts\/5825"}],"collection":[{"href":"http:\/\/www.west-racing.com\/mf\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"http:\/\/www.west-racing.com\/mf\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"http:\/\/www.west-racing.com\/mf\/index.php?rest_route=\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"http:\/\/www.west-racing.com\/mf\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=5825"}],"version-history":[{"count":1,"href":"http:\/\/www.west-racing.com\/mf\/index.php?rest_route=\/wp\/v2\/posts\/5825\/revisions"}],"predecessor-version":[{"id":5826,"href":"http:\/\/www.west-racing.com\/mf\/index.php?rest_route=\/wp\/v2\/posts\/5825\/revisions\/5826"}],"wp:attachment":[{"href":"http:\/\/www.west-racing.com\/mf\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=5825"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"http:\/\/www.west-racing.com\/mf\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=5825"},{"taxonomy":"post_tag","embeddable":true,"href":"http:\/\/www.west-racing.com\/mf\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=5825"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}