{"id":2571,"date":"2012-07-17T12:04:27","date_gmt":"2012-07-17T12:04:27","guid":{"rendered":"http:\/\/www.west-racing.com\/mf\/?page_id=2571"},"modified":"2012-07-17T12:04:27","modified_gmt":"2012-07-17T12:04:27","slug":"skew-warp","status":"publish","type":"page","link":"http:\/\/www.west-racing.com\/mf\/?page_id=2571","title":{"rendered":"Skew Warp"},"content":{"rendered":"<p><a href=\"http:\/\/www.west-racing.com\/mf\/wp-content\/uploads\/2011\/11\/skew.jpg\"><img loading=\"lazy\" src=\"http:\/\/www.west-racing.com\/mf\/wp-content\/uploads\/2011\/11\/skew-1024x291.jpg\" alt=\"\" title=\"skew\" width=\"640\" height=\"181\" class=\"aligncenter size-large wp-image-1013 fancy\" srcset=\"http:\/\/www.west-racing.com\/mf\/wp-content\/uploads\/2011\/11\/skew-1024x291.jpg 1024w, http:\/\/www.west-racing.com\/mf\/wp-content\/uploads\/2011\/11\/skew-300x85.jpg 300w, http:\/\/www.west-racing.com\/mf\/wp-content\/uploads\/2011\/11\/skew-680x193.jpg 680w, http:\/\/www.west-racing.com\/mf\/wp-content\/uploads\/2011\/11\/skew.jpg 1126w\" sizes=\"(max-width: 640px) 100vw, 640px\" \/><\/a><br \/>\nThe Skew warp creates a region in world space where any mesh bound to the warp will skew as it gets closer. The distance the skew will start depends on the decay value on the Warp and the Warp Bind which allows different objects to react differently to the warp. The Skew warp can also be used to stretch a group of objects.<br \/>\n<a href=\"http:\/\/www.west-racing.com\/mf\/wp-content\/uploads\/2012\/07\/skewwarp.jpg\"><img loading=\"lazy\" src=\"http:\/\/www.west-racing.com\/mf\/wp-content\/uploads\/2012\/07\/skewwarp.jpg\" alt=\"\" title=\"Skew Warp Params\" width=\"266\" height=\"292\" class=\"alignright size-full wp-image-2572 fancy\" \/><\/a><\/p>\n<h3>Skew Warp Param description<\/h3>\n<h4><strong>Amount<\/strong><\/h4>\n<p>Sets the angle to skew from the vertical plane.<\/p>\n<h4><strong>Direction<\/strong><\/h4>\n<p>Sets the direction of the skew relative to the horizontal plane.<\/p>\n<h4><strong>Axis<\/strong><\/h4>\n<p>Specify the axis that will be skewed.<\/p>\n<h4><strong>Do Region<\/strong><\/h4>\n<p>Constrain modifier to a region<\/p>\n<h4><strong>From<\/strong><\/h4>\n<p>Start of region<\/p>\n<h4><strong>To<\/strong><\/h4>\n<p>End of region<\/p>\n<h3>Skew Warp Class<\/h3>\n<p>[cc lang=&#8221;c#&#8221;]public class MegaSkewWarp : MegaWarp<br \/>\n{<br \/>\n\tpublic float    amount;<br \/>\n\tpublic bool     doRegion;<br \/>\n\tpublic float    to;<br \/>\n\tpublic float    from;<br \/>\n\tpublic float    dir;<br \/>\n\tpublic MegaAxis axis;<br \/>\n}[\/cc]<\/p>\n","protected":false},"excerpt":{"rendered":"<p>The Skew warp creates a region in world space where any mesh bound to the warp will skew as it gets closer. The distance the skew will start depends on [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":0,"parent":377,"menu_order":0,"comment_status":"open","ping_status":"open","template":"","meta":[],"_links":{"self":[{"href":"http:\/\/www.west-racing.com\/mf\/index.php?rest_route=\/wp\/v2\/pages\/2571"}],"collection":[{"href":"http:\/\/www.west-racing.com\/mf\/index.php?rest_route=\/wp\/v2\/pages"}],"about":[{"href":"http:\/\/www.west-racing.com\/mf\/index.php?rest_route=\/wp\/v2\/types\/page"}],"author":[{"embeddable":true,"href":"http:\/\/www.west-racing.com\/mf\/index.php?rest_route=\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"http:\/\/www.west-racing.com\/mf\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=2571"}],"version-history":[{"count":1,"href":"http:\/\/www.west-racing.com\/mf\/index.php?rest_route=\/wp\/v2\/pages\/2571\/revisions"}],"predecessor-version":[{"id":2573,"href":"http:\/\/www.west-racing.com\/mf\/index.php?rest_route=\/wp\/v2\/pages\/2571\/revisions\/2573"}],"up":[{"embeddable":true,"href":"http:\/\/www.west-racing.com\/mf\/index.php?rest_route=\/wp\/v2\/pages\/377"}],"wp:attachment":[{"href":"http:\/\/www.west-racing.com\/mf\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=2571"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}