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Author Topic: How to Create a Stick and Slide Effect
redthrawn
Newbie
Posts: 1
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Post How to Create a Stick and Slide Effect
on: July 31, 2013, 00:22
Quote

There is a specific effect I'm trying to pull of that I think Mega-Fiers is the perfect tool for, I'm just not sure what the best way to implement it would be.

I am trying to make a character composed of a spherical mesh (think the red M&M mascot) fly against the "screen" (i.e. a collider in front of the viewport) and stick and slide down the "screen" as if it were glass.

When the character sticks to the screen I would like its body to squish up against it a little and also distort the face, which is only a texture and not integrated into the mesh. So far I have tried using the Mega Collision Deform and it works I'm just not sure if it's the best way.

Then, when the character slides down the "screen" I would like the mesh to pull and stretch.

Any clue on how to put this together?

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