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Author Topic: MegaShapes: Introduction to Loft Layers
spookycat
Administrator
Posts: 148
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Post MegaShapes: Introduction to Loft Layers
on: May 9, 2012, 15:31
Quote

Hi All
This is the first video in a series showing the features of the upcoming MegaShapes system. This video shows the simplest loft layer in the system the simple loft.

SeonR
Newbie
Posts: 2
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Post Re: MegaShapes: Introduction to Loft Layers
on: June 15, 2012, 05:56
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Is there a way of getting the lofts to generate tangents for NormalMapped shaders?

SeonR
Newbie
Posts: 2
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Post Re: MegaShapes: Introduction to Loft Layers
on: June 15, 2012, 06:03
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An't is seems proper UV2 coordinates are not generated for Beast ligtmapping. Can we get UV2 support please?

spookycat
Administrator
Posts: 148
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Post Re: MegaShapes: Introduction to Loft Layers
on: June 15, 2012, 09:58
Quote

You turn on tangent calculation by checking the 'Tangents' box on the Loft Object component. I will look into the UV2 support asap.
Chris

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