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Author Topic: Creating JS Array to Control Morphs of Multiple Objects
Posts: 1
Post Creating JS Array to Control Morphs of Multiple Objects
on: June 30, 2012, 17:10

Maybe this isn't the correct place to post this, but I've looked through the Unity forums, and I'm too new at this to fully understand the scripting discussed there, and nothing has worked for me yet. I have several objects using the MegaFiers Morph modifiers, and I need to create a single button and script that will control the morphing animations of all the objects. From what I understand, this requires the use of an array, and I don't know how to do that. I currently have a toggle and script that controls one object morph. I need it to control several. Also, I am using JavaScript, and much of what I've found is using C#.

Any advice?

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