Forum

This forum is for swapping tips or ideas with fellow users, suggesting new features, or showing of what you have created with the system etc, there is no guarantee of an answer to questions posted in the forum. All support questions must be submitted via the Support ticket system

Welcome Guest 

Show/Hide Header

Welcome Guest, posting in this forum requires registration.





Pages: [1]
Author Topic: 3ds Max Plugin
Ice
Newbie
Posts: 2
Permalink
Post 3ds Max Plugin
on: June 3, 2012, 15:07
Quote

Hello!
I bought megafiers and look for the 3ds max plugin but i can't find it?
Can anybody help me?

thanks

spookycat
Administrator
Posts: 148
Permalink
Post Re: 3ds Max Plugin
on: June 3, 2012, 16:57
Quote

Hi There
The exporters arn't in the asset package as it says on the Morph page you need to email me with the invoice number for the purchase and which version of the exporter you require, ie Max 2012 64 bit 🙂
Chris

Ice
Newbie
Posts: 2
Permalink
Post Re: 3ds Max Plugin
on: June 3, 2012, 19:23
Quote

You have a Email 🙂

antv
Newbie
Posts: 3
Permalink
Post Re: 3ds Max Plugin
on: June 6, 2012, 17:34
Quote

Hello,
I'm working with a team that is considering purchasing mega-fiers for use in one of our projects, we have one unity license, but multiple Max seats, we just wanted to make sure that the mega-fiers exporter plugin can be used by more than one max artist at a time, can you confirm this? Great job, by the way!

spookycat
Administrator
Posts: 148
Permalink
Post Re: 3ds Max Plugin
on: June 6, 2012, 17:46
Quote

Yes currently the license is the same as the Unity one so if you only have one Unity license then you only need one MegaFiers license. I understand that Unity will changing the EULA soon for a per user license for Asset Store stuff so dont delay too long 🙂
Chris

Pages: [1]
Mingle Forum by cartpauj
Version: 1.0.34 ; Page loaded in: 0.03 seconds.