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Author Topic: MegaGrab and QualitySettings.antiAliasing > 0 [Fix]
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Posts: 2
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Post MegaGrab and QualitySettings.antiAliasing > 0 [Fix]
on: March 1, 2014, 00:45
Quote

Hi,

I noticed that when taking upscaled grabs they were all weird and awkwardly blurry.

After a while I figured out it has to do with enabled antialiasing in unity engines quality settings. Disabling AA will fix the issue and produce crisp high-resolution grabs.

To keep the games ingame-AA and still be able to produce correct grabs I suggest that you temporarily disable

QualitySettings.antiAliasing

in

InitGrab()

and set it back to the previous setting in

Cleanup()

.

Otherwise amazing product!

P.S: Will there eventually be support for orthographic cameras?

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