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Author Topic: Basic Bend Modifier
sonicviz
Newbie
Posts: 2
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Post Basic Bend Modifier
on: January 21, 2014, 12:45
Quote

Hi,
I've had MF for a while but only just started using it.

I'm trying to do something very simple but can't get it working and would appreciate some help if possible.
I have a basic cube which I have shaped into a rectangle. Imagine it as a plank of wood or some other material.
I want to be able to bend one end of it down like you see in the first bend example in the start of the intro video http://www.youtube.com/user/Gawaine1066?feature=watch

I eventually want do this under program control, but I can't even get it working in the editor.

How do I this? Nothing seems to work axis/angle wise to get the effect I want.

ty!

sonicviz
Newbie
Posts: 2
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Post Re: Basic Bend Modifier
on: January 21, 2014, 13:17
Quote

Edit:
I see now, the model needs to have sufficient fidelity in vertex count in order for the modifiers to work.
Basic shapes are too low rez.

spookycat
Administrator
Posts: 148
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Post Re: Basic Bend Modifier
on: January 21, 2014, 13:30
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Yes the system works on existing vertices in a mesh, if you only have 8 verts for a basic cube the system has nothing to work with other than the two ends so you wont get great results, make a more detailed (where you need it) mesh and all will work fine.

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